Playful Palettes are a recent innovation in how artists can mix, explore, and choose colors in a user interface that combines the benefits of a traditional media painter’s palette with non-destructive capabilities of digital tools. We present a technique to generate a Playful Palette that best represents the colors found in an input image, allowing the artist to select colors from the image’s gamut, while maintaining full editability of the palette. We show that our approach outperforms recent work in terms of how accurately the image gamut is reproduced, and we present an approximation algorithm that is an order of magnitude faster with an acceptable loss in quality.
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