April 3, 2012 Interactive 3D Graphics and Games (I3D) A lightweight, procedural, vector watercolor painting engine Stephen DiVerdi, A. Krishnaswamy, Radomír Měch, Daichi Ito Best Paper Award
October 1, 2011 TOG 2011, ACM Transactions on Graphics, Volume 30 Issue 5 Perceptual Models of Viewpoint Preference Adrian Secord, Jingwan (Cynthia) Lu, Adam Finkelstein, Manish Singh
August 7, 2011 SIGGRAPH 2011 – International Conference on Computer Graphics and Interactive Techniques , Aug. 7 - 11 Expression Flow for 3D-Aware Face Component Transfer F. Yang, Jue Wang, Eli Shechtman, L. Bourdev, D. Metaxas
August 5, 2011 NPAR 2011 – Proceedings of the ACM/Eurographics Symposium on Non-Photorealistic Animation and Rendering NPAR 2011 – Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering John Collomosse, Paul Asente, Stephen S. Spencer
August 4, 2011 NPAR 2011 – Symposium on Non-Photorealistic Animation and Rendering – Aug. 5-7 (co-hosted with SIGGRAPH 2011) XDoG: Advanced Image Stylization with eXtended Difference-of-Gaussians Holger Winnemöller
July 25, 2011 SIGGRAPH Probabilistic Reasoning for Assembly-Based 3D Modeling Siddhartha Chaudhuri, Evangelos Kalogerakis, Leonidas Guibas, Vladlen Koltun
April 11, 2011 Computer Graphics Forum (Proc. Eurographics), 30(2), 2011 Guided Procedural Modeling B. Beneš, O. Šťava, Radomír Měch, Gavin Miller
April 1, 2011 ACM Transactions on Graphics (TOG) , 30(2), April 2011 Metropolis Procedural Modeling J. Talton, Y. Lou, S. Lesser, J. Duke, Radomír Měch, V. Koltun
December 15, 2010 SIGGRAPH Asia Data-Driven Suggestions for Creativity Support in 3D Modeling Siddhartha Chaudhuri, Vladlen Koltun