Krishna Mullia

Research Engineer

San Francisco

Krishna is a Research Engineer, working on advancing physically based rendering technologies at Adobe. His current research interest is in applications of Machine Learning to 3D Computer Graphics.

Before joining Adobe Research, he worked at DreamWorks Animation R&D, developing production shaders for the MoonRay renderer. Krishna graduated with an M.S. in Computer Science from University of California – San Diego, advised by Prof. Ravi Ramamoorthi and a B.E. in Computer Science from Visvesvaraya Technological University.