Krishna Mullia

Research Software Developer

San Jose

As a research software developer, Krishna works at the intersection of cutting edge research and engineering. His work focuses on physically based rendering and shading.

Before joining Adobe Research, he worked at DreamWorks Animation Research and Development, developing production shaders for the MoonRay renderer. Krishna graduated with an M.S. in Computer Science from University of California – San Diego with a specialization in Computer Graphics and a B.E. in Computer Science from Visvesvaraya Technological University.