Graphics (2D & 3D)

Adobe Research creates new algorithms and interfaces to extract, analyze, model, and render 2D and 3D geometry, material, lighting, and appearance for a variety of applications. Our efforts include new forms of 3D drawing and painting, 3D computational capture and imaging, as well as advanced photorealistic rendering algorithms using machine learning. 

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Jovan Popović

Adobe Fellow

Radomír Měch

Principal Scientist, Imagination Lab

Wilmot Li

Principal Scientist

View our latest publicationsView More

Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGAN

AlBahar, B., Lu, J., Yang, J., Shu, Z., Shechtman, E., Huang, J. (Dec. 14, 2021)

Siggraph Asia 2021

Autocomplete Repetitive Stroking with Image Guidance

Wei, L. (Dec. 14, 2021)

SIGGRAPH Asia 2021 Technical Communications

Boundary-Sampled Halfspaces: A New Representation for Constructive Solid Modeling

Du, X., Zhou, Q., Carr, N., Ju, T. (Aug. 21, 2021)

ACM Transaction on Graphics (Proc. SIGGRAPH)

Painting with Light

This experimental technology allows people to enrich their artwork by “painting with light” in Adobe Illustrator. The integration of simple 2D path tracers could open up a whole new area of 2D illustrations.

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Join us!

We are looking for researchers, engineers, and interns to take our technologies to the next level. We're recruiting, and we would love to hear from you!