Graphics (2D & 3D)

Adobe Research creates new algorithms and interfaces to extract, analyze, model, and render 2D and 3D geometry, material, lighting, and appearance for a variety of applications. Our efforts include new forms of 3D drawing and painting, 3D computational capture and imaging, as well as advanced photorealistic rendering algorithms using machine learning. 

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Soren Pirk

Senior Research Scientist

Eric Stollnitz

Principal Scientist

Fujun Luan

Research Scientist

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Multi-Concept Customization of Text-to-Image Diffusion

Kumari, N., Zhang, B., Zhang, R., Shechtman, E., Zhu, J. (Jun. 18, 2023)

CVPR 2023

ObjectStitch: Generative Object Compositing

Song, Y., Zhang, Z., Lin, Z., Cohen, S., Price, B., Zhang, J., Kim, S., Aliaga, D. (Jun. 18, 2023)

CVPR 2023

GeoFill: Reference-Based Image Inpainting with Better Geometric Understanding

Zhao, Y., Barnes, C., Zhou, Y., Shechtman, E., Amirghodsi, S., Fowlkes, C. (Jan. 3, 2023)

WACV 2023

Painting with Light

This experimental technology allows people to enrich their artwork by “painting with light” in Adobe Illustrator. The integration of simple 2D path tracers could open up a whole new area of 2D illustrations.

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Join us!

We are looking for researchers, engineers, and interns to take our technologies to the next level. We're recruiting, and we would love to hear from you!