Graphics (2D & 3D)

Adobe Research creates new algorithms and interfaces to extract, analyze, model, and render 2D and 3D geometry, material, lighting, and appearance for a variety of applications. Our efforts include new forms of 3D drawing and painting, 3D computational capture and imaging, as well as advanced photorealistic rendering algorithms using machine learning. 

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Hijung Valentina Shin

Research Scientist

Zhaowen Wang

Research Scientist

Holger Winnemöller

Principal Scientist

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ICONATE: Automatic Compound Icon Generation and Ideation

Zhao, N., Kim, N., Herman, L., Pfister, H., Lau, R., Echevarria, J., Bylinskii, Z. (Apr. 25, 2020)

ACM CHI Conference on Human Factors in Computing Systems

Dynamic Adaptive Streaming for Augmented Reality Applications

Petrangeli, S., Simon, G., Wang, H., Swaminathan, V. (Dec. 9, 2019)

Proceedings of IEEE International Symposium on Multimedia (IEEE ISM)

Learning Elementary Structures for 3D Shape Generation and Matching

Deprelle, T., Groueix, T., Fisher, M., Kim, V., Russell, B., Aubry, M. (Dec. 1, 2019)

Conference on Neural Information Processing Systems Description

Painting with Light

This experimental technology allows people to enrich their artwork by “painting with light” in Adobe Illustrator. The integration of simple 2D path tracers could open up a whole new area of 2D illustrations.

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Join us!

We are looking for researchers, engineers, and interns to take our technologies to the next level. We're recruiting, and we would love to hear from you!