Graphics (2D & 3D)

Adobe Research creates new algorithms and interfaces to extract, analyze, model, and render 2D and 3D geometry, material, lighting, and appearance for a variety of applications. Our efforts include new forms of 3D drawing and painting, 3D computational capture and imaging, as well as advanced photorealistic rendering algorithms using machine learning. 

Meet some of our researchersView More

Ohi Dibua

Research Engineer

Jose Echevarria

Research Scientist

Krishna Mullia

Research Software Developer

View our latest publicationsView More

Joint Learning of 3D Shape Retrieval and Deformation

Uy, M., Kim, V., Sung, M., Aigerman, N., Chaudhuri, S., Guibas, L. (Jun. 19, 2021)

CVPR

DECOR-GAN: 3D Shape Detailization by Conditional Refinement

Chen, Z., Kim, V., Fisher, M., Aigerman, N., Zhang, H., Chaudhuri, S. (Jun. 19, 2021)

CVPR (oral)

Personalized HRTF Modeling Using DNN-augmented BEM

Zhang, M., Wang, J., James, D., Wang, W. (Jun. 11, 2021)

ICASSP

Painting with Light

This experimental technology allows people to enrich their artwork by “painting with light” in Adobe Illustrator. The integration of simple 2D path tracers could open up a whole new area of 2D illustrations.

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Join us!

We are looking for researchers, engineers, and interns to take our technologies to the next level. We're recruiting, and we would love to hear from you!