Patch-Based Geometric Texture Synthesis

CAe 2013 - Proceedings of the 2013 Symposium on Computational Aesthetics

Published July 19, 2013

Zainab AlMeraj, Craig Kaplan, Paul Asente

Inspired by the results of recent studies on the perception of geometric textures, we present a patch-based geometric synthesis algorithm that mimics observed synthesis strategies. Our synthesis process first constructs an overlapping grid of copies of the exemplar, and then culls individual motifs based on overlaps and the enforcement of minimum distances.

Learn More

Research Area:  Graphics (2D & 3D)