Vojtěch is a Research Engineer at Adobe Research, San Jose. His research interests are in geometric and procedural 3D modeling, simulation of natural phenomena, and GPU computing.

Vojtěch received his Ph.D. from Purdue University under the supervision on Bedřich Beneš with a thesis on Optimization and Control in Procedural Modeling. He received his bachelor’s degree from Czech Technical University which a thesis on Sculpting in VR.


Skippy: Single View 3D Curve Interactive Modeling

Krs, V., Yumer, E., Carr, N., Benes, B., Měch, R. (Jul. 30, 2017)

ACM Transactions on Graphics (SIGGRAPH 2017)