AR, VR & 360 Photography

Adobe Research is working to empower creators to author new immersive experiences in virtual reality, augmented reality, and 360 photography. Our researchers and engineers are developing novel interactive editing and playback methods. In the future, our tools could help people to collaborate seamlessly across immersive environments, enhance dimensionality in VR and AR, and advance editing and sound creation for 360 videos. 

Meet some of our researchersView More

Paul Asente

Senior Principal Scientist

TJ Rhodes

Hardware Research Scientist/Engineer

Qi Sun

Research Scientist

View our latest publicationsView More

Smart3DGuides: Making Unconstrained Immersive 3D Drawing More Accurate

Machuca, M., Stuerzlinger, W., Asente, P. (Nov. 12, 2019)

VRST 2019: 25th ACM Symposium on Virtual Reality Software and Technology

Challenges and Design Considerations for Multimodal Asynchronous Collaboration in VR

Chow, K., Coyiuto, C., Nguyen, C., Yoon, D. (Nov. 11, 2019)

ACM Conference on Computer Supported Cooperative Work (CSCW)

View-Dependent Video Textures for 360° Video

Liu, S., Agrawala, M., DiVerdi, S., Hertzmann, A. (Oct. 20, 2019)

User Interface Software and Technology (UIST)

Mixed Reality Exploration: Glasswing

Adobe Research is pushing the boundaries with an early-stage mixed reality exploration called Project Glasswing. An experimental display prototype developed by TJ Rhodes and collaborators, Project Glasswing explores the possibility of bringing Adobe’s design tools to the physical world, creating the illusion of a Photoshop, After Effects, or XD layer appearing in space in front of 3D real objects, without the need for phones or special glasses.

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Join us!

We are looking for researchers, engineers, and interns to take our technologies to the next level. We're recruiting, and we would love to hear from you!