AR, VR & 360 Photography

Adobe Research is working to empower creators to author new immersive experiences in virtual reality, augmented reality, and 360 photography. Our researchers and engineers are developing novel interactive editing and playback methods. In the future, our tools could help people to collaborate seamlessly across immersive environments, enhance dimensionality in VR and AR, and advance editing and sound creation for 360 videos. 

Meet some of our researchersView More

Nathan Carr

Adobe Fellow

Seth Walker

Senior Experience Designer

Stephen DiVerdi

Principal Scientist

View our latest publicationsView More

PoseCoach: A Customizable Analysis and Visualization System for Video-based Running Coaching

Liu, J., Saquib, N., Chen, Z., Habib, R., Wei, L., Fu, H., Tai, C. (Dec. 20, 2022)

TVCG

VRDoc: Gaze-based Interactions for VR Reading Experience

Lee, G., Healey, J., Manocha, D. (Oct. 1, 2022)

IEEE International Symposium on Mixed and Augmented Reality (ISMAR)

Affine Body Dynamics: Fast, Stable, and Intersection-free Simulation of Stiff Materials

Lan, L., Kaufman, D., Li, M., Jiang, C., Yang, Y. (Aug. 1, 2022)

ACM Transactions on Graphics (SIGGRAPH 2022)

Mixed Reality Exploration: Glasswing

Adobe Research is pushing the boundaries with an early-stage mixed reality exploration called Project Glasswing. An experimental display prototype developed by TJ Rhodes and collaborators, Project Glasswing explores the possibility of bringing Adobe’s design tools to the physical world, creating the illusion of a Photoshop, After Effects, or XD layer appearing in space in front of 3D real objects, without the need for phones or special glasses.

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Join us!

We are looking for researchers, engineers, and interns to take our technologies to the next level. We're recruiting, and we would love to hear from you!