Matt Fisher
Principal Research Scientist
San Francisco, CA
Matt’s research focuses on applying machine learning for automating complex tasks like 3D scene design, playing video games, and image+video editing. Recently he has worked on designing representations for 3D geometry that can be generated by deep networks, and applying generative and adversarial image networks to create new tools for artists. His PhD was under Pat Hanrahan at Stanford University and his undergraduate was at Caltech under Mathieu Desbrun and Peter Schroeder.
His personal website with a complete publication list is here.
His old Stanford website is here.
Publications
News
Turntable and Project Turn Style: A fresh spin on your original art
Rotating a screen with Turntable (Zhiqin Chen, Adobe Stock image) Audiences got their first sneak peek of Adobe Research’s Project Turntable on the Adobe MAX stage. The new tool allows artists to spin their own 2D vector art to different angles, much like artists can
January 29, 2026