Wilmot completed his Ph.D. in computer science at the University of Washington, where he was a member of the Graphics and Imaging Laboratory (GRAIL) from 2000-2007. His thesis work presents new interactive visualization techniques that help users understand and explore complex 3D objects with many constituent parts (e.g., CAD models, anatomical datasets). He has also worked on interactive texture synthesis, adaptive document layout, and non-photorealistic rendering for virtual environments. From 1996-2000, he attended Princeton University, where he earned a BSE in computer science. He was born and raised in Toronto, Canada.
Transferring Image-based Edits for Multi-Channel Compositing
Aesthetic Electronics: Designing, Sketching, and Fabricating Circuits through Digital Exploration
Authoring Illustrations of Human Movements by Iterative Physical Demonstration
Data-Driven Guides: Supporting Expressive Design for Information Graphics
Motif: Supporting novice creativity through expert patterns
PortraitSketch: Face Sketching Assistance for Novices
Content-Based Tools for Editing Audio Stories
DemoCut: Generating Concise Instructional Videos for Physical Demonstrations
Learning Part-based Templates from Large Collections of 3D Shapes
MixT: Automatic Generation of Step-by-Step Mixed Media Tutorials
Tutorial-based Interfaces for Cloud-enabled Applications
UnderScore: Musical Underlays for Audio Stories
Exploring Collections of 3D Models using Fuzzy Correspondences
Tools for Placing Cuts and Transitions in Interview Video
Exploration of Continuous Variability in Collections of 3D Shapes
Design Principles for Visual Communication
Pause-and-play: Automatically Linking Screencast Video Tutorials with Applications
Creating Collections with Automatic Suggestions and Example-Based Refinement
Exploded View Diagrams of Mathematical Surfaces
Illustrating How Mechanical Assemblies Work
Review of Automatic Document Formatting
Generating Photo Manipulation Tutorials By Demonstration
Interactive Illustrations for Visualizing Complex 3D Objects
Interactive Cutaway Illustrations of Complex 3D Models
Adaptive document layout
Interactive image-based exploded view diagrams
Adaptive grid-based document layout
Adaptive document layout via manifold content
Non-photorealistic virtual environments